Plants vs. Zombies Character Creator Wiki
Advertisement
Plants vs. Zombies Character Creator Wiki

Reactor-Shroom is a powerful mushroom that can heal, boost your plants and attack zombies.

Overview[]

Reactor-Shroom consists of two mushrooms: Core-Shroom and Coolant-Shroom, but we will be focusing on mostly Core-Shroom.

Before planting Core-Shroom, you need to plant at least 1 Coolant-Shroom first on the tile that you will later plant Core-Shroom or it will meltdown instantly and create a Doom-Shroom explosion that will destroy any plants in a 3x3 area around it while causing also a 3x3 crater.

Core-Shroom, when planted, will boost 50% of the power of all the plants on the lawn(except itself) permanently until it is removed. If one or two plant(s) gets damaged, Core-Shroom will heal them by 1/45 of their health per minute, while lowering the power boost by 10% until the healing is finished. It can also attack zombies. Core-Shroom will always target the nearest zombie and electrocute it with the power of 5 nds while charging its superlaser by 10% if the zombie is killed, so 10 zombies killed will fully charge its superlaser.

It will also emit a powerful forcefield in a 3x3 area to protect itself and the surrounding plants.

Now we get to the exciting part, the superlaser. When fully charged, the player can click on Core-Shroom and select a target. The superlaser will annihilate the target and anything on its path while giving the zombies in an area of 3x3 around the target radiation which deals 3 nds per second for 10 seconds.

If it is eaten, it will also cause a meltdown except for this time, it's the zombie that ate it will explode.

Plant Food Ability[]

When being fed with Plant Food, Core-Shroom will increase its heal rate and power boost rate by 50% and increases its damage to 9 nds but will require 2 more Coolant-Shrooms.

Coolant-Shroom[]

Coolant-Shroom is required to stop a Core-Shroom meltdown. It will eventually die and you'll have to replace it every 4 minutes.

Coolant-Shroom

Coolant-Shroom have a Sun-Shroom-like stem and a water drop for a cap...or top...or head...whatever.

Strategy[]

You should place Reactor-Shroom at the back of the middle lane since it cannot attack straight behind.

Surburban Almanac Entry[]

Reactor-Shroom

Reactor-Shroom can heal plants and attack zombies at the same time.

Damage: Massive

Escaped from a Lab as a failed attempt of Dr. Zomboss to get the plants to turn to the zombies, Core-Shroom and Coolant-Shroom works together and joins the Z-Resistance Fleet. "I have the powers..." - said Core-Shroom, "And i have the power stabilizer!" - said Coolant-Shroom, "And together, we make a good TEAM!" - said both.

Cost: 4200 sun in total of 2 mushrooms

Recharge: Very Slow


Trivia[]

  • Core-Shroom is powerful, but comes with a suitable price.
  • They're "2 (almost)seperate mushrooms" because despite being completely different kinds of mushrooms, Coolant-Shroom's coolant pipes are connected to Core-Shroom, so technically they're not "seperated".
  • Z-Resistance = the new Edward J. Smith's Plants HQ.
  • This is the first plant that is not stupidly created by me.
  • Core-Shroom was originally planned to have a temperature gauge, the higher the temperature, the more powerful its attacks get, but if it reaches maximum...well, you guessed it, MELTDOWN!
  • Fun fact: Coolant-Shroom's spores looks like water droplets.
  • Coolant-Shroom was planned to have a Plant Food Ability: it will increase its coolant power by 30%, but this was scrapped since i think it's useless.

Gallery[]

(There is no Core-Shroom image without Coolant-Shroom because i forgot to seperate them, sorry!)

Advertisement