Plants vs. Zombies Character Creator Wiki
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Plants vs. Zombies Character Creator Wiki

PVZSS is a game where both the Plants and the Zombies have been shrunk by a unknown source.

Story[]

After a big battle, a sudden surge in the sky occurs. At first, it seemed as if it did nothing, but after a simple tutorial, every thing changed...

Compatability[]

This game is compatable to the Switch, PC, and Mobile devices. It's price for Switch is 10$, for PC (On steam) it is the same, but on mobile it is 5$.

Worlds[]

  1. Tutorial (18 Levels)
  2. Forest Full of Grass Blades (18 Levels)
  3. Rainfall (30 Levels)
  4. Nanotech from a Unknown Source... (37 Levels)
  5. Zombie Testing Facility (37 Levels)
  6. The Moon (39 Levels)
  7. Lunar Cavern (Mission) (5 Levels)
  8. Pixel Distortion (30 Levels)
  9. Grape Gallery (5 Levels)
  10. Primal Rage (40 Levels)

Currencey[]

  1. Coins (Can be gotten from zombies) (Worth 10 ingame cents)
  2. Gold Coins (Same as Coins) (Worth 100 ingame cents)
  3. Mintbuds (Can sometimes be gotten from zombies)
  4. Diamonds (Rarely gotten from zombies) (Worth 1,000 ingame cents)
  5. Memoriao (Rarest type of currency)

Plants[]

Plant Unlocked Sun Cost Ability Recharge Type Type Power Family
Peashooter GaFl

Peashooter

T-Introduction 100 Shoots 1nds peas Fast Normal Legume
File:001Sunflower.png

Sunflower

T-Day 1 (Daylight Mode) 50 Creates 25 sun every 10 secs or more Fast Light Creates 2x the amount of sun Productive
Starflower(j)bg

Starflower

T-Day 1 (Moonlight Mode) 50 Creates 25 sun every 10 secs or more, but rarely makes sunbombs Fast Dark Creates a homing sunbomb more often. Productive
003Wall-nut

Wall-Nut

T-Day 2 50 Has a unusual amount of health Slow Normal Defense
File:010PotatoMine.png

Potato Mine

T-Day 3 25 Explodes on contact, but needs time to arm. Slow Normal Kabloom
PuffShroomPVZ2

Puff-shroom

T-Day 4 0 Shoots short range spores. Moderate Normal Dense
SunShroomPVZ2

Sun-Shroom

T-Night 1 (Daylight Mode) 25 Creates increasingly more sun. Fast Light Same as Sunflower, but grows faster. Productive
Eclipsejvzbg

Eclipse-Shroom

T-Night 1 (Moonlight Mode) 25 Creates 100 sun, but shrinks fast until it is no more. (Lasts for 15 secs.) Fast Dark Same as Sunflower, but shrinks slower. (Lasts for 1 min and 30 secs) Productive
Charm-Shroom

Charm-Shroom

T-Night 2 (Daylight Mode) 75 Creates a damaging area 4 tiles in front of it. Moderate Light Has a chance of hypnotising the zombie apon defeating it. Dense
Fume-shroom2

Fume-Shroom

T-Night 2 (Moonlight Mode) 75 Shoots a 4 tile fume in front of it. Moderate Dark Shoots throughout the entire lane. Dense
Galaxy-Shroom

Galaxy-Shroom

T-Night 3 (Daylight Mode) 75 Shoots purple spores, that make the zombies do damage overtime. Slow Light Shoots Diagonally now, but does more damage and more lasting damage. Dense
Wild-Shroom

Wild-Shroom

T-Night 3 (Moonlight Mode) 75 Shoots red spores, that poison the zombies Slow Dark Shoots Diagonally now, but does more damage. Dense
HypnoShroomAS2

Hypno-Shroom

T-Night 4 75 Turns the zombie that eats it around, and makes it attack it's lanemembers. Moderate Normal Special
BETA CARROTINE

BETA_CARROTINE

T-Night 5 100 Can heal any plant, but only if damaged. (Has the same health of a Wall-Nut) Slow Normal Special
File:Lily Pad(pvz2).png

Lily Pad

T-Night 6 25 Can let the user to place plants on it. Fast Normal Dense
Coffee Bean K3NPE

Coffee Bean

T-Flood 1 75 Wakes up a Mushroom Moderate Normal N/A
Oxygen Orange Revamped

Oxygen Orange

T-Flood 2 100 Creates a 3x3 area to protect plants from floods. Slow Normal Fruit
Escape Root Revamped

Escape Root (My Version)

T-Flood 3 150 Moves a plant to a different place, but making it have less health after. Moderate Normal Dense
Iron Palm

Iron Palm

T-Flood 4 (Daylight Mode) 75 Blocks water from reaching a lane. Moderate Light Does damage to the zombies touching it. Defense
Old Stump

Old Stump

T-Flood 4 (Moonlight Mode) 75 Can't get derooted by the water, and also blocking the water as well. Moderate Dark Can slam its head into its enemies. Defense
016TangleKelp

Tangle Kelp

T-Flood 5 25 Destroys the zombie touching it. Slow Dark Can whip zombies from a far. Dense
Coconut Sniper

Coconut Sniper

T-Flood 6 100 Can snipe out any Snorkel Zombies. Moderate Light Can attack any type of zombie. Fruit
Droplet ShooterAS

Water Pea

T-Flood 7 125 Shoots water droplets that do no damage, but make zombies unable to attack for a short time. Fast Normal Legume

Forest Full of Grass Blades[]

MoonflowerBJ

Moonflower

T-Flood 8 (Moonlight Mode) 50 Powers dark plants in a 3x3 radius Fast Dark Produces 2x the amount of sun. Productive
Solar Bush

Solar Bush

T-Flood 8 (Daylight Mode) 50 Powers light plants in a 3x3 radius Fast Light Produces 2x the amount of sun. Productive
SapflingPvZ2

Sapfling

FFGB-Day 1 125 Lobs pinecones, that leave puddles of slowing sap. Moderate Light Can do damage. Special
Excruciating Grain Revamped

Excruciating Grain

FFGB-Day 2 100 Defeats zombies, but only if they have very low health and if they have it only by default, not brute force. Slow Dark Can do more damage, to the point it can do damage to normal enemies. Special
Dizzy Lychee

Dizzy Lychee

FFGB-Day 5 175 Spins around, shooting seeds, and then dissapears. Slow Normal Fruit, Kabloom
024Stunion

Stunion

FFGB-Day 7 25 Stuns the zombie near it. Slow Light Can cough stunning balls of gas that do no damage. Dense
021IcebergLettuce

Iceberg Lettuce

FFGB-Day 8 0 Freezes the zombie that steps on it. Slow Dark Shoots balls of ice, that slow down zombies. Dense
Magnet-shroom2

Magnet-Shroom

FFGB-Day 11 100 Takes away any lightweight metals. Moderate Normal Special
Gold Magnet2(Premium)

Gold Magnet

FFGB-Night 1 (Daylight Mode) 50 Can turn anything gold into currency Fast Light Can shoot coins Special
Silver Magnethc

Silver Magnet

FFGB-Night 1 (Moonlight Mode) 150 Can shoots bolts of lightning Slow Dark 2x stronger Special
Kumquatomb Revamped

Kumquatomb

FFGB-Night 5 100+ Can turn a zombie into a hypnotised zombotany. Fast Normal Fruit
Scaredy-shroomAS

Scaredy-Shroom

FFGB-Night 7 (Moonlight Mode) 25 Can shoot long range shots, but hides when a zombie is in a 3x3 radius. Fast Dark Can no longer hide Dense
Trunk-Shroom

Trunk-Shroom

FFGB-Night 7 (Daylight Mode) 75 Can shoot long range shots in any direction, but only when a zombie is in a 3x3 radius. Fast Light Does 2x damage and 2x the range, but hides in a 3x3 radius Dense

Rainfall[]

Ball Cactus

Ball Cactus

FFGB-Night 10 125 Flies into the air to catch the balloon zombies. Fast Normal Special
Litchiss

Litchi

RF-Flood 1 150 Can't be derooted. Can shoot the next door only. Moderate Normal Fruit
Cattail2C-0

Cattail

RF-Flood 4 225 Can shoot homing shots, that do 1nds each. Slow Normal Special
Shardanenome

Shardanenome

RF-Flood 6 75 Every time a zombie bites it, a piece of itself breakes off onto the zombie, doing damage. Moderate Dark Regenerates quicker. Special
Applynapple

Applyneapple

RF-Flood 8 175 Shoots lobbed shots that do splash damage, but also stunning the zombie slightly. Slow Light Faster shooting Fruit, Kabloom
Banana Split

Banana Split

RF-Flood 11 100 Splits the nearest zombie in half, then dissapears. Slow Normal Fruit, Kabloom
Cherry Bomb3

Cherry Bomb

RF-Flood 13 150 Explodes in a 3x3 area. Slow Normal Kabloom
Acidar Scribble

Acider

RF-Flood 14 250 Leaks acid every degrade. The acid can dilute in the water. Slow Light Heals itself by sucking up its acid. Fruit
Avocodo

Avocodo

RF-Flood 17 125 Attacks the toughest zombie in the water by swimming to it and constantly biting it. It will reproduce after a while of being on screen. Slow Dark Can dive into the water, and eat a zombie after 10 secs. Kabloom
WaterChestnut2

Water Chestnut

RF-Flood 19 (Daylight Mode) 75 An aquatic Wall-Nut that can also be placed on land. Fast Normal Defense
Levi-nut-ation

Levi-nut-ation

RF-Flood 19 (Moonlight Mode) 75 A flying wall-nut. Fast Normal Defense

Nanotech from a Unknown Source...[]

E.M

E.M. Peach

RF-Flood 28 0 Disables any nanotechnology in a 3x3 radius. Slow Normal Kabloom
New Plant

Flowerecent

NUS-Day 3 (Daylight Mode) 75 Claps its petals to create a wind blast. Moderate Light Longer range. Kabloom
Nightshade2

Nightshade

NUS-Day 3 (Moonlight Mode) 75 Shoots petals at a short distance. Moderate Dark Can regenerate faster, and shoot at a longer range. Kabloom
Infi-nut2

Infi-Nut

NUS-Day 5 75 Has half of the health of a Wall-Nut, but appears again after 10 secs. Moderate Light Can block air zombies from passing it, and also has more health. Defense
Shadow-shroom2

Shadow-Shroom

NUS-Day 7

50 Poisons the zombie who eats it. Moderate Dark Its poison can spread to other zombies. Kabloom
Frisbee ShooterAS

Frisbloom

NUS-Day 11 (Daylight Mode) 150 Shoots frisbees that pass through zombies. Moderate Light Shoots more frisbees diagonally. Special
Dusk Lobber2

Dusk Lobber

NUS-Day 11 (Moonlight Mode) 150 Lobs explosive buds at zombies, that do splash damage. Moderate Dark Throws in the lanes next to it. Special
Cypress2

Cypress

NUS-Day 18 300 Sends a root throughout the lane, spiking the zombies. Slow Normal Kabloom
Energy Beam

NRG Bean

NUS-Day 24 100 Sends a homing laserbeam to a random zombie. Moderate Normal Kabloom
Aloe Vera

Aloe-Flare-Up

NUS-Day 29 175 If a zombie touches it, it turns redder and slower. Slow Dark Zombies become itchy, and can't attack, but the plant slowly fades out. Kabloom
Hazelnut BallAS

Shrap-Hazel

NUS-Day 36 225 Explodes into shrapnel, that does MASSIVE damage. Slow Normal Kabloom

Zombie Testing Facility[]

Medusa Plant

Corpse Flower (HC)

NUS-Day 37 175 Scares the closest zombie, but can only do it 5 times Slow Dark Can now scare 3 more zombies. Ghastly
Ink-Cap

Ink Cap

ZTF-Night 1 150 Creates a puddle of ink around it, that slows down zombies. Fast Normal Dense
Grimrose2

Grimrose

ZTF-Night 6 25 Drags a zombie into a wormhole, and then dissapears. Slow Dark Can do the same process 2 more times. Dense, Ghastly
Roman Lettucess

Roman Lettuce (HC)

ZTF-Night 9 100 Slices zombies with a sword. Fast Light Does 2x the damage. Special
Tumbleweedss

Tumbleweed (HC)

ZTF-Night 10 100 Does heavy damage punches, but every hit destroys a part of it. Slow Normal Defense
Explode-o-nut grass

Explode-O-Nut

ZTF-Night 12 (Daylight Mode) 50 Explodes apon defeat, in a 3x3 area. Slow Normal Defense, Kabloom
Ground Pepper

Ground Pepper

ZTF-Night 12 (Moonlight Mode) 100 Explodes apon defeat, in the entire lane. Fast Normal Defense, Kabloom
Chickpeas

Chickpea Eggs

ZTF- Night 17 200 Hatches into a flock of Chickpeas. Moderate Light Hatches faster. Kabloom, Legume
Sproutss

Sprout (HC)

ZTF- Night 19 25 Turns into a random plant, but only in a minute. Really handy in boss battles. Slow Normal Special
Rando-Melon

Rando-Melon

ZTF- Night 23 275 Shoots random projectiles. Fast Normal Legume, Dense, Kabloom, Fruit, Frost
Artillery-Shroom

Artillery-Shroom

ZTF- Night 27 75 Shoots pellets, that push the zombie back a bit. Slow Dark It does more knockback. Dense
Ice-Shroom PVZSS

Ice-Shroom

ZTF- Night 31 75 Freezes the entire screen Slow Normal Dense, Frost
File:022BonkChoy.png

Bonk Choy

ZTF- Night 35 150 Punches zombies constantly. Moderate Light Uppercuts more often. Special

The Moon (1st chapter in Project Undead)[]

Lorbit

Lorbit

ZTF- Night 37 25 Prevents plants from floating into orbit Fast Normal Special
025SunBean

Sun Bean

TM- Day 1 (Daylight Mode) 25 When eaten, makes the zombie produce sun every hit. Slow Light It can now spread. Productive, Legume
Moonbean2

Moon Bean

TM- Day 1 (Moonlight Mode) 25 When eaten, makes the zombie explode into 75 sun. Slow Dark Can also produce sunbombs apon eaten. Ghastly, Legume
File:006Cabbage-pult.png

Cabbage-Pult

TM- Day 4 100 Lobs cabbages, that can go over barriers Fast Normal Arodynamic
File:005Kernel-pult.png

Kernal-Pult

TM- Day 6 100 Lobs kernal, and sometimes butter, that can go over barriers Fast Normal Arodynamic
File:033Melon-pult.png

Melon-Pult

TM- Day 12 325 Lobs melons that do lots of damage, over barriers Fast Normal Arodynamic, Fruit
File:Winter MelonPVZ2.png

Winter Melon

TM- Day 17 500 Same as Melon-Pult, but slows down zombies. Fast Dark Zombies are now slower. Arodynamic, Fruit, Frost
Frostel Cherry

Frostel Cherry

TM- Day 22 175 Stomps on the ground, creating a wave of ice, then disappears. Slow Normal Fruit, Frost
Prickly Pear

Prickly Pear (HC)

TM- Day 27 (Daylight Mode) 175 Shoots piercing spikes. Moderate Light Can shoot in a 360* degree area. Fruit, Ghastly
Orchid Cactus

Orchid

TM- Day 27 (Moonlight Mode) 175 Shoots beams of pink thunder Moderate Dark It's shots are homing Fruit, Kabloom
TileTurnipPVZ2

Tile Turnip

TM- Day 35 0 (250+ every use) Creates a power tile. Slow Normal Special

Pixel Distortion (2nd chapter of Project Undead)[]

FlowerPot

Flower Pot

PD- Day 1 25 Prevents plants from being corrupted by the ground. Fast Normal Special
PeashooterPvZ1

Classic Peashooter

PD- Day 3 75 Same as a Peashooter, but does way less damage. Fast Normal Legume
File:SunflowerPvZ1.png

Classic Sunflower

PD- Day 4 25 Produces less sun than a Sunflower, but is more convinient. Fast Light Can shoot weak beams of light. Productive
Pixioni

Pixioni

PD- Day 8 75 Damages a random zombie. Slow Normal Special
Rowdy Rosess

Rowdy Rose

PD- Day 13 150 Shoots spikes, but can only attack air zombies. Moderate Normal Dense, Kabloom
File:Gloom-shroom.png

Gloom-Shroom

PD- Day 15 125 Shoots a ring of fumes around it. Slow Dark Longer Range Dense
Zip-Shroomss

Zip-Shroom

PD- Night 3 75 Shoots a beam of electricity, that stuns a zombie. Moderate Normal Dense, Kabloom
Snappea

Snap Pea

PD- Night 6 225 Shoots peas that stay on armor, until it destroys it. Fast Normal Ghastly, Legume
Storm Shroom PvZ1

Storm-Shroom

PD- Night 9 100 shoots weak lightning bolts. Fast Normal Dense
Jalapenopvz1

Jalapeno

PD- Night 11 125 Explodes in a lane. Slow Normal Kabloom

Primal Rage (Final Chapter)[]

Primal Sunflower2

Primal Sunflower

PR- Day 5 (Daylight Mode) 75 Creates more sun than the average sunflower. Fast Light Same as sunflower, but is more fierce. Primal, Productive
Primal Starflower PR- Day 5 (Moonlight Mode) 75 Sends sunbombs down the lane. Fast Dark Leeches health from zombies. Primal, Productive
Primal Wall-nut2-0

Primal Wall-Nut

PR- Day 8 75 Faster seed recharge rate. Same health amount as a Wall-nut. Fast Normal Primal, Defense
Primal Potato Mine2

Primal Potato Mine

PR- Day 11 50 Same as Potato Mine, but with a 3x3 explosion. Slow Normal Primal, Kabloom
Primal Storm-Shroom PR- Day 18 225 In a 5x5 radius, it zaps zombies, doing normal damage Fast Dark More Damage Primal, Dense
Primal Prickly Pear PR- Day 26 200 Shoots high damage spikes, but the spikes are effected by gravity, having shorter range. Moderate Light Higher range Primal, Fruit

Mission Plants[]

Sporeshoosh

Spore-shroom

Beat Lunar Cavern 150 Shoots spores, that not just go over barriers, but create a new replica after the zombie gets defeated. Fast Normal Dense, Arodynamic
Grapevine Gateway

Grapevine Gateway

Roll a Grape Gallery Dice (Common) 125 Damages zombies in the air and on the ground, but only if they pass through it. Slow Normal Ghastly, Fruit
Grapeshot2

Grapeshot

Roll a Grape Gallery Dice (Uncommon) 125 Explodes into multiple bouncing projectiles. Slow Normal Kabloom, Fruit
Bubble Grape 2

Bubble Grape

Roll a Grape Gallery Dice (Rare) 125 Damages zombies, while trapping them in bubbles. Fast Normal Dense, Fruit

Special Plants[]

File:Blover-PvZ2.png

Blover

Buy for 200 ingame coins. 50 Turns its petals, making all air zombies go away. Moderate Special Special
Twin Sunflower2

Twin Sunflower

Buy for 2500 ingame coins. 150 Creates 2x the sun as a sunflower. Slow Special Productive
Random Sun-Shroom

Random Sun-Shroom

Buy for 2500 ingame coins. 225 Cannot sleep in the day. Grows like Sun-Shroom. Shoots spores like Scaredy-Shroom, but every time it grows, it gets more powerful. (Yes, it is based off of RandomSunfish.) Fast Special Dense
Alien Pea

Alien Pea

Buy for 2500 ingame coins. 250 Fires 5 times faster than a Peashooter. Fast Special Legume, Ghastly

Mints[]

Liga-mint Get it for 25 Mintbuds N/A Enhances Legume plants. Can't Use Mint
Develop-mint Get it for 25 Mintbuds N/A Enhances Productive plants. Can't Use Mint
Fila-mint Get it for 25 Mintbuds N/A Enhances Defense plants. Can't Use Mint
Manage-mint Get it for 25 Mintbuds N/A Enhances Kabloom plants. Can't Use Mint
Attach-mint Get it for 25 Mintbuds N/A Enhances Dense plants. Can't Use Mint
Achieve-mint Get it for 25 Mintbuds N/A Enhances Special plants. Can't Use Mint
Nutri-mint Get it for 25 Mintbuds N/A Enhances Fruit plants. Can't Use Mint
Winter-mint Get it for 25 Mintbuds N/A Enhances Frost plants. Can't Use Mint
Embody-mint Get it for 25 Mintbuds N/A Enhances Ghastly plants. Can't Use Mint
Impprove-mint Get it for 25 Mintbuds N/A Enhances Arodynamic plants Can't Use Mint
Enhance-mint Get it for 25 Mintbuds N/A Enhances Primal Plants Can't Use Mint

Main Game Premiums[]

File:028SnowPea.png

Snow Pea

(Achievment: Ice to see you!)

Slow down or freeze 20 zombies.

175 Slows down zombies for every pea. Moderate Special Legume, Frost
Chomper2

Chomper

(Achievement: Inner Anger...)

Defeat a total of 50 zombies

150 Eats a zombie, but takes a long time to chew. Slow Special Special, Ghastly
Repeater2

Repeater

(Achievement: Artillery)

Plant 30 pea plants in 1 level.

200 Shoots 2x the peas a Peashooter shoots. Fast Special Legume
Primal Peashooter2

Primal Peashooter

(Achievement: Back in time!)

Use only peashooters in 1 level.

225 Shoots Rocky peas. Slow Special Legume
Gatling Pea2C-0

Gatling Pea

(Achievement: Nostalgia Trip)

Only use plants from PVZ1

250 Shoots 4 peas Slow Special Legume
Gold Bloom2

Gold Bloom

(Achievement: Overload)

Get 2000 sun in 1 level!

0 Creates 225 sun and dissapears. Slow Special Productive, Kabloom
E.C

Peach Cobblast

(Achievement: Anti-Mechanic)

Use 15 E.M. Peaches.

150 Disables mechs in a 3x3 radius, but comes back after 40 secs. Slow Special Fruit, Ghastly

Memory Blockage Plants (Type of Premium)[]

013GraveBuster

Grave Buster

Get 5 pieces of Memoriao 0 Destroys a prop for you. Slow Memory Ghastly
Doom-shroomAS

Doom-Shroom

Get 14 pieces of Memoriao 125 Creates a huge explosion, but leaves a crater behind. Moderate Memory Dense, Ghastly
File:SquashPVZ2.png

Squash

Get 9 pieces of Memoriao 50 Crushes the zombie in front or behind it. Moderate Memory Arodynamic, Fruit
More Soon

Achievements[]

Name How to Unlock Reward
Ice to See You Slow down or freeze 20 zombies.
File:028SnowPea.png

Snow Pea

Inner Anger... Defeat a total of 50 zombies
Chomper2

Chomper

Artillery Plant 30 pea plants in 1 level.
Repeater2

Repeater

Back in time! Use only peashooters in 1 level.
Primal Peashooter2

Primal Peashooter

Nostalgia Trip Only use plants from PVZ1
Gatling Pea2C-0

Gatling Pea

Big Time Job Defeat 100 Zombies

A new code

(B1G H3AD: Gives zombies big heads)

The Zombotany Destroyer Play a level, but only use Sunflowers/Starflowers, Wall-Nuts, and Chompers

A new code

(V3RY HARD: Turns every zombie into a zombotany)

Overload Get 2000 sun in 1 level!
Gold Bloom2

Gold Bloom

Anti-Mechanic Use 15 E.M. Peaches.
E.C

Peach Cobblast

Bear-ing Fruit Beat Zombie Bear 3 Diamonds, and 25 Mintbuds
Pear-alien Invasion Beat UZO 3 Diamonds, and 25 Mintbuds
Se-source Salad Beat The Source.... for the 1st time. (Only in NUS) 3 Diamonds, and 25 Mintbuds
Effort Fruit Beat Project Z 3 Diamonds, and 25 Mintbuds
1st Piece of Evidence Beat The Source, in ZTF 6 Diamonds, and 50 Mintbuds
2nd Piece Beat the Source's sidekick 6 Diamonds, and 50 Mintbuds
3rd Piece Beat the Corruption 6 Diamonds, and 50 Mintbuds
The Best, AROUND! Beat the game, by beating Lilith. 160 Diamonds, and 500 Mintbuds

Zombies[]

Zombie Ability Damage Health Speed First Appearance
Zomb1

Browncoat Zombie

N/A Normal Normal Normal T- 1
Zomb2

Conehead Zombie

N/A Normal Tough Normal T- 3
Z3

Buckethead Zombie

N/A Normal Durable Normal T- 4
Z12

Flag Zombie

Spawns along with a wave of zombies. Normal Normal Normal T- 1
Z4

Newspaper Zombie

Gets more powerful without his newspaper. Normal, then Herbavore Tough Normal, then Fast T- 6
Z5

Football Zombie

Can charge into a plant. Normal Durable Fast T- 9
Z6

Giga Footbal Zombie (Hardmode Only)

Same as Football Zombie, but can also punt the plants, and even punt explosive imps! Herbavore Machined Fast T- 10 (Hardmode)
Z7

Duckytube Zombie

Can swim in water. Normal Depends on type. Normal T- 11
Z8

Snorkel Zombie

Can't be hurt, unless it is eating a plant. Normal Normal Normal T- 15
Z11

Beekeeper Zombie

Can spawn bees apon defeat Normal Tough Hungry FFGB- 5
Z10

Bee Zombie

N/A Weak Tiny Flighty FFGB- 5
Z13

Zombie Combine

Mows down plants Instant Defeat Machine Normal FFGB- 11
Z14

Staff Zombie

N/A Herbavore Normal Normal FFGB- 14
Z15

Zombie Bear

Can scratch plants. Can stomp plants. Instant Defeat Unstoppable Can move anywhere it wants. FFGB- 18
Balloon Zombie Flys over plants Normal Normal Fast RF- 1
Z9

Dolphin Zombie

Can leap over plants with his dolphin. Normal Normal Speedy, then Normal RF- 1
The Zombie from the Red Sea Same as the Snorkel Zombie, but can't be spotted by a Coconut Sniper Normal Normal Normal on land, Fast in water. RF- 7
Zombie Submarine Can summon zombies if crashed on land Normal Machine Normal in water, Immobile on land. RF- 11
Zombie Shark Can eat a plant in one bite, but not if it has more health than average. Heavy Durable Normal in water, Immobile on land. RF- 17
Wavemaker Zombie Can create a wave, destroing the nearest plant in the lane.

Normal (Bite)

Instant Defeat (Wave)

Normal Normal RF- 24
UZO (Unidentified Zombefied Object) Can create zombies by getting them from its mothership. Can abduct plants. Can create potions to make zombies more powerful. Can alter the flood. Instant Defeat Unstoppable Can move anywhere it wants. RF- 30
Conebot Can create a Conehead Zombie in front of it, but can only do it if a zombie isn't in front of it. Normal Machine Hungry NUS- 2
Bucketbot Same as the Conebot, but with Buckethead Zombies. Normal Machine Slow NUS- 8
Nanotech

It does damage to plants, that can't be healed.

Weak Tiny Normal NUS- 12
Mini UZO Can abduct the first plant in the lane, but will not return after. Instant Defeat Normal Normal NUS- 17
Teslawelder Zombie N/A Strong Normal Hungry NUS- 22
The Source... (Battle 1) Same as UZO, but is stronger, and can't use the tides. Instant Defeat Unstoppable Can move anywhere it wants. NUS- 37
Peashooter Zombotany Can shoot peas at the plants. Normal Normal Normal ZTF- 5
Wall-Nut Zombotany Replaces the Buckethead Zombie in ZTF. Normal Durable Normal ZTF- 1
Malfunctioned Zombotany Has the factors of the first 2 zombotanys together. Normal Durable Fast ZTF- 8
Repeater Zombotany Shoots 2x the peas a Peashooter Zombotany shoots. Normal Normal Normal ZTF- 13
Project Z (Miniboss) Can create Zombotanys. Doesn't Attack Colossal Can move anywhere it wants. ZTF- 15
Tin Mech Zombie (Name will probably change) Can slam plants, doing massive damage. Massive Machine Snail Pace ZTF- 19
Concrete-pusher Zombie Pushes blocks of concrete, creating a stain in the grass, which is unplantable. Normal Normal Normal ZTF- 26
The Source... (Battle 2) Same as the last battle, but can now stomp plants, and shoot lasers. Instant Defeat Unstoppable Can move anywhere it wants. ZTF- 37
Galactic Zombie Isn't effected by Sun Bean or Moon Bean. Normal Durable Hungry TM- 3
Glurg The 1st alien in the game, it can't be affected by ice. Normal Normal Normal TM- 4
Blarn Another alien. Can make a force field around it, but it is only for a short time. Normal Normal Hungry TM- 4
Zombie Alien Has the factors of the 2 alien types Normal Normal Hungry TM- 11
Catapult Zombie Can lob a basketball at the last plant in the lane Normal Machine Normal TM- 25
The Source's Sidekick Same as last battle, but can demolish an entire lane. Instant Defeat Unstoppable Can move anywhere it wants. TM- 38
Zombie1

Classic Zombie

Can safely walk on corruption. Normal Depends on type. Normal PD- 1
Pixel Harvester Zombie Absorbs classic plants to get more powerful Normal Normal Hungry PD- 9
Gargantuar2

Gargantuar

Smashes plants with a Utility Pole. Instant Defeat Colossal Hungry PD-15
Pixel Turret Shoots pixels that damage plants. Normal Machine Stationary PD- 24
Corruption Can stomp plants, can summon a lane of corruption. Can summon zombies and aliens. Instant Defeat Unstoppable Can move anywhere it wants. PD- 30
Lilith

Can summon portals to trap plants. Can launch dark energy at the plants, sometimes turning them into Zombotany.

Instant Defeat Unstoppable Can move anywhere it wants. PR- 40
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