Plants vs. Zombies: Boss Rush is a version of Plants vs. Zombies where every level is a boss fight. Its design is haphazard, with levels of all kinds thrown about.
Overview[]
This overview contains links and some text, including this sentence.
Terrain[]
Normal: Basic lawn.
Night: Darker than Normal, caused by the Dusksetter. No sun from the sky, Mushrooms are awake. There are graves.
Water: BWB, basically. Caused by the Flooder.
Night Water: Night BWB. Caused by the Fogboat.
Slant: Like Hill, but without water, and it requires Flower Pots. Caused by the Seismic.
Night Slant: Exactly what it says on the tin. Caused by the Giga Dusksetter.
River Slant: Like Hill, but it requires Flower Pots. Caused by the Giga Flooder.
Night River Slant: Exactly what it says on the tin. Caused by the Giga Tomb Raiser.
Snow: Cold weather. Normal plants must be planted on Hot Leaves, while cold and hot plants can be planted freely. Zombies may randomly be slowed. Caused by the Blizzard.
Night Snow: Exactly like Snow, but with the effects of Night, minus graves. Caused by the General.
Ice: Snow mixed with Water. The 5 columns closest to the zombie's side are always frozen. Caused by the Frozen Flooder.
Night Ice: Exactly like Ice, but with the effects of Night, minus graves. Caused by the
Plants[]
Name | Image | Description | Unlocked After | Plant Food Ability | Sun Cost | Recharge |
---|---|---|---|---|---|---|
Peashooter | Shoots peas at zombies. | Owned at start | Shoots 60 peas at 20 a second for 3 seconds. | 100 sun | Fast | |
Wall-nut | Holds off zombies with its shell for a time. | Level 1 | Gets hard armor. | 50 sun | Mediocre | |
Potato Mine | Blows up a small group of zombies, but must arm itself. | Level 2 | Creates 2 more Potato Mines. Arms itself and them. | 25 sun | Sluggish | |
Sunflower | Creates sun during non-conveyor levels. During conveyor levels, shoots sunbeams. | Level 3 | Creates 200 sun in non-conveyor levels; during conveyor levels, shoots a powerful sunbean down its lane. | 25 sun | Mediocre | |
Repeater | Shoots two peas at zombies. | Level 4 | Shoots 90 peas at 30 a second for 3 seconds, then fires a large pea. | 200 sun | Fast | |
Chomper | Eats zombies whole, but takes time to chew. Not very effective against bosses. | Level 5 | Pulls all the zombies in its lane to it and eats them. Things too large to eat take high damage and are sent to the back of the lawn. | 150 sun | Fast | |
Snow Pea | Shoots snowy peas that slow zombies. | Level 6 | Freezes its lane then shoots 60 snowy peas at 20 a second for 3 seconds. | 150 sun | Fast | |
Puff-shroom | Shoots short-ranged spores. Sleeps during the day. | Level 7 | Shoots 30 spores at 10 a second for 3 seconds, and activates any Puff-shrooms in a 3x3 area around it. | 0 sun | Fast | |
Sun-shroom | Creates more sun over time during non-conveyor levels. During conveyor levels, creates sunbursts that gain power over time. Sleeps during the day. | Level 8 | Creates 300 sun and grows to full size during non-conveyor levels; during conveyor levels, grows to full size and releases a powerful solar shockwave. | 25 sun | Very Fast | |
Grave Buster | Destroys graves. | Level 9 | N/A | 0 sun | Mediocre | |
Fume-shroom | Shoots piercing fumes. Sleeps during the day. | Level 10 | Shoots a powerful blast of fumes, pushing every zombie to the back and dealing tons of damage. | 100 sun | Fast | |
Scaredy-shroom | Attacks from a distance, but hides when a zombie is near. Sleeps during the day. | Level 11 | Shoots 60 spores at 20 a second for 3 seconds. | 50 sun | Very Fast | |
Ice-shroom | Freezes every zombie on screen. Sleeps during the day. | Level 12 | Deals massive ice damage to every zombie on screen. | 75 sun | Sluggish | |
Lily Pad | Lets you plant on most kinds of water. | Level 13 | Creates up to four more Lily Pads in a cross shape. | 25 sun | Very Fast | |
Squash | Crushes a small group of zombies near it. | Level 14 | Wildly crushes three random squares, then returns to where it was. | 50 sun | Sluggish | |
Tangle Kelp | Snares an aquatic zombie, then pulls it down. | Level 15 | Grabs four random zombies in the water, then pulls them down. | 25 sun | Mediocre | |
Threepeater | Shoots peas in three lanes. | Level 16 | Shoots peas in a leaf pattern; each head shoots 60 peas. | 300 sun | Fast | |
Spikeweed | Deals damage to zombies walking over it. Destroys rollers. | Level 17 | Attacks its lane with spikes and pulls all zombies to its square. | 100 sun | Fast | |
Tall-nut | A heavy-duty wall. Cannot be vaulted. | Level 18 | Gets solid steel armor. | 100 sun | Mediocre | |
Sea-shroom | Shoots short-ranged spores in the water. Sleeps during the day. | Level 19 | Shoots 30 spores at 10 a second for 3 seconds, and activates any Sea-shrooms in a 3x3 area. | 0 sun | Mediocre | |
Cactus | Pops balloons. | Level 20 | Shoots 75 spikes at 25 a second for 3 seconds. | 125 sun | Fast | |
Blover | Blows away all fog & flying zombies. | Level 21 | N/A | 75 sun | Fast | |
Starfruit | Shoots stars in five directions. Shoots two stars behind itself. | Level 22 | Spins, shooting high-power stars across the screen. | 125 sun | Fast | |
Magnet-shroom | Steals metal objects from zombies. Bosses with metal take slight damage instead. Sleeps during the day. | Level 23 | Steals all metal objects, then shoots them back. Bosses with metal take high damage instead. | 100 sun | Fast | |
Pumpkin | Surrounds a plant, taking damage for it. | Level 24 | Gets durable armor. | 125 sun | Mediocre | |
Cabbage-pult | Lobs cabbages over barriers & slopes. | Level 25 | Fires a large cabbage at every zombie on screen. | 100 sun | Fast | |
Flower Pot | Lets you plant on non-soil solid terrain. | Level 26 | Creates 4 more Flower Pots in a cross pattern. | 25 sun | Very Fast | |
Kernel-pult | Lobs kernels and paralyzing butter. | Level 27 | Fires butter at every zombie on screen. | 100 sun | Fast | |
Coffee Bean | Wakes up sleeping plants. Awake plants get a moderate boost to action speed. | Level 28 | N/A | 50 sun | Mediocre | |
Marigold | Creates gold and silver coins. | Level 29 | Creates 5 gold coins. | 25 sun | Mediocre | |
Melon-pult | Lobs high-power melons at zombies. Has splash damage. | Level 30 | Fires a large melon at every zombie on screen. | 300 sun | Fast | |
Spore-pult | Lobs low-power spores at zombies. Sleeps during the day. | Level 31 | Fires a large spore at every zombie on screen, and activates any Spore-pults in a 3x3 area. | 0 sun | Fast | |
Small Radish | Has moderate health. Can be planted on stone and similar surfaces. Zombies eat it slowly. | Level 32 | Creates 3 more Small Radishes on random squares. | 50 sun | Fast | |
Bloomerang | Throws boomerangs that hit three zombies, twice. | Level 33 | Shoots 10 infinite-pierce boomerangs in four directions. | 150 sun | Fast | |
Pyro-shroom | Deals high fire damage to zombies in a 5x5 area. Sleeps during the day. | Level 34 | N/A | 125 sun | Sluggish | |
Sun Bean | Zombies that eat it are infected with sun and create sun upon being damaged. | Level 35 | The zombie that eats it explodes into sun. | 50 sun | Mediocre | |
Harpoon-shroom | Shoots powerful harpoons that pull zombies near it. Engages zombies in melee combat. Sleeps during the day. | Level 36 | Shoots a giant harpoon, dealing massive damage and pulling the survivors near it. | 175 sun | Mediocre | |
Moss Bridge | Lets you plant on fast-flowing water. Can also float on regular water. | Level 37 | Creates another Moss Bridge on an open appropriate spot. | 50 sun | Mediocre | |
Slingshot | Shoots random projectiles from plants on the screen. | Level 38 | Creates 2 more Slingshots. | 125 sun | Mediocre | |
Apple-pult | Lobs strong apples. | Level 39 | Fires a large apple at every zombie on screen. | 150 sun | Fast | |
Tramp-olive | Reflects forward-shot projectiles, making them lobbed. | Level 40 | Creates another Tramp-olive. | 75 sun | Mediocre | |
Gatling Pea | Shoots four peas at zombies. | Level 41 | Shoots 160 peas at 40 peas a second for 4 seconds, then shoots 2 giant peas. | 425 sun | Fast | |
Cherry Bomb | Explodes with high force. | Level 42 | N/A | 125 sun | Slow | |
Sea Spore-pult | Lobs low-powered spores in the water. Sleeps during the day. | Level 43 | Fires a large spore at every zombie on screen, and activates any Sea Spore-pults in a 3x3 area. | 0 sun |
Mediocre | |
Bowling Bulbs | Hurls bulbs that bounce off zombies. | Level 44 | Throws 3 supercharged bulbs that deal heavy damage and explode. | 225 sun | Fast | |
Pea-nut | Shoots peas and holds off zombies. | Level 45 | Shoots 60 peas at 20 a second for 3 seconds and gets a tough helmet. | 75 sun | Mediocre | |
Guacodile | Shoots medium-power pits. Runs down the lane when touched, dealing massive damage. | Level 46 | Creates 2 Guacodiles that shoot 1 super-pit, then run down the lane. | 125 sun | Mediocre | |
Gloom-shroom | Rapidly attacks with fumes around itself. Sleeps during the day. | Level 47 | Shoots powerful fumes in its 3 forward directions and 2 side directions; pulls with suction on the other 3. | 200 sun | Mediocre | |
Lime-pult | Lobs low-damage limes; lobs more over time. | Level 48 | Fires a large lime per normal lime it lobs at every zombie on screen, then adds 1 lime to its limes lobbed per time. | 125 sun | Fast | |
Hot Leaf | Lets you plant normal plants on cold snow. | Level 49 | Creates 4 more Hot Leaves in a cross pattern. | 25 sun | Very Fast | |
Ice-nut | A chilled nut that can be planted on snow and ice. Slows zombies that bite it. | Level 50 | Gets glacial armor. | 75 sun | Mediocre | |
Frigid Flower | Creates sun during non-conveyor levels. During conveyor levels, shoots chilled sunbeams. Can be planted on snow and ice. | Level 51 | Creates 200 sun in non-conveyor levels; during conveyor levels, shoots a powerful chilled sunbean down its lane. | 25 sun | Mediocre | |
Flaming Peashooter | Shoots fiery peas that deal double damage. Ignores snow terrain. | Level 52 | Shoots 60 fiery peas at 20 a second for 3 seconds. | 175 sun | Mediocre | |
Plum Boss | The kingpin of the Plum Gang. Gives nearby plants a 20% defense boost, a 20% fire rate boost, and a 20% damage boost. | Level 53 | Doubles its effects. Further uses do not stack. | 250 sun | Mediocre | |
Plum-pult | The right hand man of the Plum Boss. Lobs powerful plums that may stun zombies. | Level 53 | Fires a large plum at every zombie on screen. | 250 sun | Mediocre | |
Plum Pit | The defensive master of the Plum Gang. Absorbs massive amounts of damage and can't be vaulted. | Level 53 | Gets a durable outer fruit, letting it absorb tons more damage. | 200 nds | Sluggish | |
Plum Flower | The muscle of the Plum Gang. Beats up zombies with its leaves. Deals high damage. | Level 53 | Attacks rapidly in a 3x3 area. | 250 nds | Mediocre | |
Plumshooter | The youngest member of the Plum Gang. Shoots high-power plums that damage 3 zombies. | Level 53 | Shoots 60 plums at 20 a second for 3 seconds. | 250 nds | Mediocre | |
Bell Pepper-pult | Lobs singeing bell peppers. Ignores snow terrain. | Level 54 | Fires a large bell pepper at every zombie on screen. | 250 sun | Fast | |
Burning Puff-shroom | Shoots burning short-ranged spores. Sleeps during the day. Ignores snow terrain. | Level 55 | Shoots 30 burning spores at 10 a second for 3 seconds, and activates any Burning Puff-shrooms in a 3x3 area around it. | 25 sun | Fast | |
Fernace | Gives plants its planted on a fire aspect. Neutralizes cold plants. Also, melts snow in a 3x3 area. | Level 56 | N/A | 100 sun | Sluggish | |
Napalm-shroom | Shoots powerful napalm fumes. | Level 57 | Shoots a giant torrent of napalm down its lane, dealing massive fire damage and melting all snow in its lane. | 200 sun | Mediocre | |
Sap-fling | Lobs sticky sap that slows zombies that walk over a square. Deals no damage, however. | Level 58 | Lobs 3 random sap puddles that last 3 times as long. | 150 sun | Fast | |
Ice Arrow Shooter | Shoots powerful ice arrows that hit and slow up to 5 zombies. Ignores snow terrain. | Level 59 | Shoots a volley of 30 high-powered arrows. | 175 sun | Mediocre | |
Plate-shroom | Holds off zombies with its tough plate armor. Resists cold weather. Sleeps during the day. | Level 60 | Gets solid steel plate armor. | 50 sun | Mediocre | |
Ice Pot | Lets you plant on ice and snow. | Level 61 | Creates 4 more Ice Pots in a cross pattern. | 25 sun | Fast | |
Chilly Pepper | Explodes in its lane, dealing heavy damage and freezing every zombie. Ignores snow terrain. | Level 62 | N/A | 75 sun | Slow | |
Snowball-pult | Lobs weak snowballs that slow zombies. Ignores snow and ice terrain. | Level 63 | Fires a large snowball at every zombie on screen. | 175 sun | Fast | |
Min-nut | Absorbs infinite amounts of damage, but vanishes after 60 seconds. Ignores snow and ice terrain. | Level 64 | Resets its timer to 120 seconds. | 50 sun | Sluggish | |
Torchwood | Turns peas into fire peas that deal double damage. Ignores snow terrain. | Level 65 | Turns its fire into napalm fire, tripling damage. | 200 sun | Fast | |
Speed Shooter | Shoots 10 peas at once. | Level 66 | Shoots 1024 peas at 256 a second for 4 seconds. | 800 sun | Sluggish | |
Diamond Dusty Miller | Throws small diamonds at zombies. Occasionally creates large ones worth $1,000. | Level 67 | Hurls a giant diamond down its lane, crushing any zombie in its path and leaving $5,000 in its wake. | 750 sun | Sluggish | |
Free-shroom | Can be planted anywhere except sky terrain. Has no special abilities besides that. | Level 68 | Creates 6 more Free-shrooms randomly. | 0 sun | Very, Very Fast | |
Hypno-pult | Lobs small, harmless lumps that hypnotizes zombies, but lobs slowly. | Level 69 | Hypnotizes 5 random zombies. | 375 sun | Mediocre | |
Car-rot | Shoots rotten carrots at zombies that deal moderate damage and may stun them. | Level 70 | Shoots 60 rotten carrots at 20 a second for 3 seconds. | 300 sun | Fast | |
Icecube-pult | Lobs ice cubes that deal high damage and slow what they hit. Ignores snow and ice terrain. | Level 71 | Fires a large ice cube at every zombie on screen. | 525 sun | Fast | |
Icicle-nut | A large chunk of ice that absorbs high amounts of damage. Slows zombies that bite it. Ignores snow and ice terrain. | Level 72 | Becomes surrounded by 4 slightly smaller icicles that absorb very high amounts of damage. | 150 sun | Mediocre |
Zombies[]
Non-Boss[]
Name | Image | Description | Health | Speed | First Encountered |
---|---|---|---|---|---|
Backup Dancer | A boogying zombie summoned by the Dancing Zombie. | 10 nds | Stiff | Level 2 | |
Conehead Backup Dancer | A stronger boogying zombie summoned by the Dancing Zombie. | 28 nds | Stiff | Level 2 | |
Zombie | Your standard, garden-variety zombie. | 10 nds | Basic | Level 3 | |
Newspaper Zombie | A zombie using a newspaper as a shield. | 14 nds | Basic, Speedy when its newspaper is destroyed. | Level 3 | |
Fan Zombie | An undead sports fan. Decked out with various sorts of sports merch. | 22 nds | Stiff | Level 4 | |
Pole Vaulting Zombie | Vaults over the first plant it encounters. | 17 nds | Speedy, Average after vaulting. | Level 4 | |
Peashooter Zombie | Shoots peas at your plants. | 10 nds | Stiff | Level 5 | |
Wall-nut Zombie | Absorbs high amounts of damage. | 55 nds | Basic | Level 5 | |
Zombie Bobsled Team | Slides in on ice trails. | 14 nds (bobsled), 10 nds (per zombie) | Hungry (in bobsled), Basic (otherwise) | Level 6 | |
Ice Block Zombie | He's so cold right now. Immune to ice attacks. | 60 nds | Creeper | Level 6 | |
Conehead Zombie | His roadcone makes him tougher. | 25 nds | Basic | Level 7 | |
Buckethead Zombie | A tough zombie with a bucket. | 65 nds | Basic | Level 7 | |
Squash Zombie | Rushes forward, then deals massive damage to the first plant it meets. | 10 nds | Hungry | Level 8 | |
Mummy Zombie | A stiffer, hardier zombie. | 17 nds | Stiff | Level 9 | |
Sneaky Zombie | Sneaks for 2 squares after being damaged for the first time; only weak to Instants while sneaking. | 15 nds | Basic, Stiff while sneaking | Level 10 | |
Cabbage-pult Zombie | Lobs cabbages over defensive plants. | 10 nds | Stiff | Level 11 | |
Bomb Zombie | Blows up in a 3x3 area at a random point. Ice defuses the bomb, and fire makes it go off instantly. | 12 nds | Stiff | Level 12 | |
Shockwave Zombie | Sets off shockwaves randomly. Takes 3 damage every time it activates a shockwave. | 21 nds | Basic | Level 12 | |
Snorkel Zombie | Hides underwater, avoiding damage until it encounters a plant or land. | 14 nds | Stiff | Level 14 | |
Mermaid Imp | An imp dressed as a mermaid. | 10 nds | Hungry | Level 15 | |
Repeater Zombie | Shoots two peas at your plants. | 10 nds | Stiff | Level 16 | |
Octo Zombie | Throws small octopi at your plants, disabling them for a time. | 24 nds | Creeper | Level 17 | |
Swashbuckler Zombie | Swings into battle off of a pirate ship. | 10 nds | Basic | Level 18 | |
Pirate Captain Zombie | His parrot steals plants. | 21 nds | Stiff | Level 18 | |
Canoe Zombie | Rows until he hits land, then proceeds on foot. | 45 nds (canoe), 10 nds (zombie) | Hungry (canoe), Basic (zombie) | Level 19 | |
Screen Door Zombie | Blocks off damage with its tough screen door. | 70 nds | Basic | Level 20 | |
Football Zombie | A durable, sporty zombie. | 80 nds | Stiff in water, Hungry on land | Level 20 | |
Conehead Mummy Zombie | A stiffer, hardier conehead. | 35 nds | Stiff | Level 21 | |
Camel Zombies | Appears in groups of 3 to 10. | 28 nds per zombie | Creeper | Level 21 | |
Balloon Zombie | Flies over your defenses. Weak to spikes. | 11 nds | Hungry | Level 22 | |
Imp | A fast, wily zombie. | 10 nds | Hungry | Level 22 | |
Dancing Zombie | Boogies onto the lawn, then summons Backup Dancers. | 17 nds | Speedy when spawned, Stiff otherwise | Level 23 | |
Giga Backup Dancer | A boogying zombie summoned by the Giga Dancing Zombie. | 20 nds | Stiff | Level 23 | |
Buckethead Backup Dancer | A stronger boogying zombie summoned by the Giga Dancing Zombie. | 65 nds | Stiff | Level 23 | |
Shadow Zombie | The living shadow of a zombie. | 30 nds | Stiff | Level 24 | |
Golem Zombie | A zombie made of living stone. | 120 nds | Creeper | Level 25 | |
Digger Zombie | Digs under the ground until it reaches the other side, then attacks from behind. | 15 nds | Speedy when underground, Basic when aboveground. | Level 25 | |
Knight Zombie | Knighted by King Zombie himself, this zombie is extremely durable. | 90 nds | Basic | Level 26 | |
Future Zombie | A zombie from the future. | 15 nds | Basic | Level 28 | |
Conehead Future Zombie | A more durable zombie from the future. | 42 nds | Basic | Level 28 | |
Buckethead Future Zombie | A very durable zombie from the future. | 97.5 nds | Basic | Level 28 | |
Robo-Cone Zombie | The pinnacle of future defense technology. | 150 nds | Stiff | Level 28 | |
Not-a-Zombie | A well-disguised zombie that can only be damaged in crossfire. Ignores plants. | 10 nds | Stiff | Level 29 | |
Disturbed Zombie | The disturbed soul of an angry zombie... | 20 nds | Basic | Level 29 | |
Giga Pole Vaulting Zombie | Vaults over the first plant it encounters, landing near the edge of the square behind it. | 34 nds | Speedy, Hungry after vaulting. | Level 30 | |
Superfan Zombie | An undead sports superfan. Has tons and tons of sports merch. | 44 nds | Stiff | Level 30 | |
Giga Zombie | Your garden-variety giga zombie. | 20 nds | Basic | Level 31 | |
Giga Conehead Zombie | His giga-roadcone makes him far tougher. | 50 nds | Basic | Level 31 | |
Gatling Pea Zombie | Shoots four peas at a time. | 12 nds | Stiff | Level 32 | |
Tall-nut Zombie | Absorbs massive amounts of damage. | 120 nds | Basic | Level 32 | |
Kung-fu Zombie | Uses strong Kung-fu to attack your plants. | 12 nds | Basic | Level 33 | |
Conehead Kung-fu Zombie | A tougher zombie that uses Kung-fu. | 30 nds | Basic | Level 33 | |
Buckethead Kung-fu Zombie | The roughest, toughest Kung-fu master around. | 67 nds | Basic | Level 33 | |
Giga Zombie Bobsled Team | Slides in on tar-covered ice trails. | 28 nds (bobsled), 20 nds (per zombie) | Hungry (in bobsled), Basic (otherwise) | Level 34 | |
Zomboni | Leaves ice trails that Zombie Bobsled Teams slide in on. Closer to a space ogre than a zombie. | 58 nds | Hungry | Level 34 | |
Giga Ice Block Zombie | Would you believe his ice is part amber? | 120 nds | Creeper | Level 34 | |
Gargantuar | A mean, slightly heavyset plant-crushing monstrosity. | 175 nds | Basic | Level 35 | |
Jack-in-the-Box Zombie | Blows up at a random point in time. | 17 nds | Hungry | Level 36 | |
Pogo Zombie | Hops over plants. | 17 nds | Hungry | Level 36 | |
Bungee Zombie | Steals the plant on the square it lands on. | 21 nds | Unmoving | Level 36 | |
Ladder Zombie | Places its ladder on the first defensive plant it encounters, letting zombies climb over it. | 42 nds | Hungry with latter, Basic without | Level 36 | |
Catapult Zombie | Lobs basketballs at the plant closest to the back of the lane; once it runs out, it moves forward. | 33 nds | Basic | Level 36 | |
Jalapeno Zombie | Explodes after a while, dealing massive damage to its lane. | 17 nds | Stiff | Level 38 | |
Jetpack Zombie | A futuristic flier. | 21 nds | Speedy | Level 39 | |
Future Football Zombie | He plays the futuristic sport of Football. Wait, you have it in the present? | 120 nds | Speedy, Creeper in water | Level 39 | |
Buckethead Mummy Zombie | A stiffer, hardier buckethead. | 72 nds | Stiff | Level 40 | |
Explorer Zombie | Burns your plants. Weak to ice and water. | 12 nds | Hungry | Level 40 | |
Mummified Gargantuar | A stiffer, hardier Gargantuar. Throws its Imp Mummy when at half health. | 297.5 nds | Stiff | Level 40 | |
Imp Mummy | A stiffer, hardier Imp. | 17 nds | Basic | Level 40 | |
SWAT Zombie | A specialized zombie. Do not take lightly. | 60 nds | Basic | Level 41 | |
Dolphin Rider Zombie | Rides down water at high speeds. Jumps over the first plant it encounters. | 21 nds | Flighty when in water with dolphin, Basic when on land or in water without dolphin. | Level 41 | |
Party Zombie | Life is a party. Attacks with party poppers. | 14 nds | Basic | Level 41 | |
60's Zombie |
Appears as either a dude or a dudette. | 10 nds | Basic | Level 42 | |
Surfer Zombie | Rides the waves. Jumps over two plants at the same time. If on land, it lodges its board into the first plant it encounters, acting as a barrier. When not surfing, resists lobbed-shots. | 18 nds (zombie), 30 nds (surfboard) | Speedy when surfing, Hungry when on land with board, Basic otherwise | Level 42 | |
Mini Kraken | The spawn of the krakens. Pulls plants underwater. | 21 nds | Stiff | Level 42 | |
Tomb Raiser Zombie | Makes graves that act as barriers. | 19 nds | Stiff | Level 43 | |
Giga Mummy Zombie | A very hardy, but slow, zombie. | 34 nds | Stiff | Level 43 | |
Giga Conehead Mummy Zombie | A very hardy, but slow, conehead. | 90 nds | Stiff | Level 43 | |
Shield Zombie | Creates energy shields that defend 3 lanes. | 25 nds for the zombie, 60 nds for the shield | Basic | Level 44 | |
Bug Bot Imp | A futuristic imp in a robotic shell. | 16 nds | Basic | Level 44 | |
Disco-Tron 3000 |
The future of being happening. Summons Disco Jetpack Zombies. |
100 nds | Stiff | Level 44 | |
Disco Jetpack Zombie | A futuristic, stylish flier. | 21 nds | Speedy | Level 44 | |
Peasant Zombie | A poor but unrelenting zombie. | 12 nds | Hungry | Level 45 | |
Conehead Peasant Zombie | A durable, yet poor, unrelenting zombie. | 27 nds | Hungry | Level 45 | |
Jester Zombie | Spins to reflect forward-shot projectiles. | 21 nds | Basic | Level 45 | |
Kernel-pult Zombie | Lobs kernels and paralyzing butter over defensive plants. | 10 nds | Stiff | Level 46 | |
Imitater Zombie | Turns into the first plant it encounters | 25 nds by default, can change | Basic | Level 46 | |
Giga Cabbage-pult Zombie | Lobs strong cabbages over defensive plants. | 20 nds | Stiff | Level 46 | |
Giga Wall-nut Zombie | Absorbs tons of damage. | 110 nds | Basic | Level 46 | |
Giga Tall-nut Zombie | Absorbs insane amounts of damage. | 240 nds | Basic | Level 46 | |
Small Zombie | A small zombie. | 2.5 nds | Hungry | Level 47 | |
Small Conehead Zombie | A small zombie with a roadcone. | 7 nds | Hungry | Level 47 | |
Small Buckethead Zombie | A small zombie with a bucket. | 16.25 nds | Hungry | Level 47 | |
Small Gargantuar | A small, brutish zombie. Deals moderate damage per smash. Throws its Small Imp when at half health. | 43.75 nds | Hungry | Level 47 | |
Small Imp | A small and very wily zombie. | 2.5 nds | Speedy | Level 47 | |
Small Football Zombie | A small, sporty zombie. | 20 nds | Speedy | Level 47 | |
Weaker Gargantuar | Eats plants with high force. | 120 nds | Basic | Level 48 | |
Gargantuar Prime | Crushes a square twice. Shoots lasers. Fires its Bug Bot Imp when at half health. | 200 nds | Stiff | Level 48 | |
Giga-gargantuar | A stronger form of the standard Gargantuar. Throws its Imp when at low health. | 350 nds | Basic | Level 48 | |
MMG5000 | A strong cyborg Gargantuar. Has artillery cannons that fire MMI5000s from time to time. | 425 nds | Creeper | Level 48 | |
MMI5000 | A strong cyborg Imp. Fired by MMG5000s. Shoots laser pulses. | 50 nds | Stiff | Level 48 | |
Caveman Zombie | A brutish zombie from the most recent ice age. | 15 nds | Basic | Level 49 | |
Conehead Caveman Zombie | A brutish zombie with a tough cone. | 30 nds | Basic | Level 49 | |
Buckethead Caveman Zombie | A brutish zombie with a durable stone bucket. | 70 nds | Basic | Level 49 | |
Frozen Caveman Zombie | A brutish zombie whose head hasn't fully thawed out yet. | 85 nds | Basic | Level 49 | |
Giga Bomb Zombie | Blows up in a 5x5 area at a random point. Ice defuses the bomb, fire makes it go off instantly. | 24 nds | Stiff | Level 50 | |
Giga Shockwave Zombie | Sets off strong shockwaves randomly. Takes 3 damage every time it sets off a shockwave. | 42 nds | Basic | Level 50 | |
Imp Monk Zombie | A small little monk. | 10 nds | Hungry | Level 51 | |
Dark Ages Gargantuar | Crushes your plants with its large hammer. Throws its Imp Monk Zombie when at low health. | 175 nds | Basic | Level 51 | |
Wizard Zombie | Temporarily disables up to 3 plants at a time. Only 10 plants can be disabled total. | 15 nds | Creeper | Level 51 | |
Zombie King | Gives Peasant zombies knight helmets from time to time. | 50 nds | Unmoving | Level 51 | |
Rogue Zombie | Drinks a special potion, giving himself temporary invisibility. | 10 nds | Hungry | Level 51 | |
Cavalry Zombie | Charges at your plants, then vaults using its lance. It leaves its lance in the ground, destroying what was on that square. | 90 nds for the rider, 75 nds for the horse, 20 nds for the lance when it's in the ground. | Speedy (running horse), Basic (rider), Stiff (horse without rider) | Level 51 | |
Stone Carrier Gargantuar | Uses its large stones to crush plants. | 200 nds | Stiff | Level 52 | |
Sabertooth Zombie | A prehistoric tiger that likes to bite things. | 55 nds | Speedy | Level 52 | |
Plumbane Zombie | Uses its tank of Plumbane to destroy plants, but can only destroy 3. | 23 nds | Stiff | Level 53 | |
Plum Zombie | A zombie with a plum for a head. | 25 nds | Basic | Level 53 | |
Hiker Zombie | A strong zombie that likes to climb mountains. | 45 nds | Basic | Level 53 | |
Ice Golem Zombie | A zombie made of living ice. Its attacks slow plants. | 80 nds | Creeper | Level 54 | |
Metal Golem Zombie | A zombie made of living metal. | 160 nds | Cadaverous | Level 54 | |
Conglomerate Zombie | A zombie made of living stone, ice, and metal. Its attacks slow plants. | 360 nds | Cadaverous | Level 54 | |
Private Zombie | An inexperienced soldier zombie. Has an assault rifle but has trouble using it. | 35 nds | Stiff | Level 55 | |
Soldier Zombie | An experienced undead soldier. Uses its assault rifle to deal lots of damage. | 55 nds | Stiff | Level 55 | |
Sniper Zombie | Snipes plants, dealing massive damage. Hard to hit because he's lying on the ground. | 45 nds | Cadaverous | Level 55 | |
Demolitioneer Zombie | Uses its RPG-7 to blow up a 3x3 area of plants, but takes a long time to reload. | 65 nds | Creeper | Level 55 | |
Zombie Tank | A large, bulky tank, piloted by undead operators. Fires tank shells that take out a 3x3 area of plants. | 180 nds | Creeper | Level 55 | |
Buckethead Peasant Zombie | A very durable, yet poor, unrelenting zombie. | 67 nds | Hungry | Level 56 | |
Mecha-Football Zombie | Shoves plants. | 100 nds | Stiff | Level 56 |
Boss[]
Name | Image | Description | Health | Special | Level Fought |
---|---|---|---|---|---|
Buckethead Zombie | A tough zombie with a bucket. | 100 nds | none, just absorbs high damage | Level 1 | |
Dancing Zombie | The most groovy boss this side of the lawn. | 100 nds | Summons Backup Dancers and Conehead Backup Dancers. | Level 2 | |
Screen Door Zombie | Holds off incoming fire with a screen door shield. | 125 nds | Summons Zombies and Newspaper Zombies. Takes triple damage from lobbed shots. | Level 3 | |
Football Zombie | A durable, sporty zombie. | 150 nds | Summons Fan Zombies and Pole Vaulting Zombies. | Level 4 | |
Gatling Pea Zombie | The result of forbidden science. | 150 nds | Summons Peashooter Zombies and Wall-nut Zombies, and shoots peas at your plants. | Level 5 | |
Zomboni | Not to be confused with Zamboni. Closer to a a space ogre than a zombie. | 180 nds | Creates ice trails that cause Zombie Bobsled Teams to slide into battle. Also summons Ice Block Zombies. | Level 6 | |
Dusksetter Zombie | A dark zombie that summons nightfall. | 200 nds | Summons Zombies, Conehead Zombies, and Buckethead Zombies. The fight gets darker over time. | Level 7 | |
Tall-nut Zombie | A frighteningly durable result of forbidden science. | 250 nds | Summons Peashooter Zombies, Wall-nut Zombies, and Squash Zombies. | Level 8 | |
Tomb Raiser Zombie | He's from the past. | 280 nds | Creates graves. Said graves cause Zombies and Mummy Zombies to rise up. | Level 9 | |
Lantern Zombie | Lights up the land! | 320 nds | Mushrooms near the Lantern Zombie sleep. Summons Zombies and Sneaky Zombies. | Level 10 | |
Imitater Zombie | Transforms into the first plant it encounters; reverts after being hit with an instant kill. | 400 nds | Summons Peashooter Zombies, Wall-nut Zombies, Cabbage-pult Zombies, and Squash Zombies. | Level 11 | |
Jack-in-the-Box Zombie | He's legally insane. | 425 nds | Summons Bomb Zombies and Shockwave Zombies. Occasionally attacks with explosions. | Level 12 | |
Flooder Zombie | A soggy zombie that creates floods. (Makes the area somewhat like BWB) | 450 nds | Summons Zombies, Conehead Zombies, Ice Block Zombies, and Sneaky Zombies. The land gets wetter and brighter over time. | Level 13 | |
Zomboat | It's a big boat. | 500 nds | Summons Zombies, Conehead Zombies, and Snorkel Zombies. Crushes plants in the first two columns. | Level 14 | |
Scuba Gargantuar | It's really hard to find scuba suits in his size. | 550 nds | Summons Snorkel Zombies, Conehead Zombies, and Mermaid Imps. | Level 15 | |
Lily Pad Zombie | A large aquatic zombie. | 350 nds | Hides underwater while summoning, only surfaces to be damaged from time to time. Summons Peashooter Zombies, Cabbage-pult Zombies, and Repeater Zombies. | Level 16 | |
Kraken Zombie | A large, sprawling mass of cephalopod. | 550 nds | Grabs plants on the water and drowns them; closer plants are grabbed earlier. Summons Octo Zombies, Snorkel Zombies, and Conehead Zombies. | Level 17 | |
Pirate Ship Zombie | The undead terror of the seven seas. | 600 nds | Fires a cannon each time its health drops by 100. Summons Swashbuckler Zombies, Pirate Captain Zombies, and Snorkel Zombies. | Level 18 | |
Fogboat Zombie | A large boat with a fog machine that makes it foggy. Has the side effect of making it darker somehow. | 625 nds | Summons Zombies, Conehead Zombies, Buckethead Zombies, Snorkel Zombies, and Canoe Zombies. | Level 19 | |
Giga Buckethead Zombie | He's back, and giga-er than ever. | 650 nds | Summons Conehead Zombies, Buckethead Zombies, Snorkel Zombies, Screen Door Zombies, and Football Zombies. | Level 20 | |
Explorer Zombie | Do not question his muttonchops or his torch. | 700 nds | May hurl fireballs. Summons Mummy Zombies, Conehead Mummy Zombies, and Camel Zombies. Takes extra damage from ice. Torch is immune to the terrain's water, for some reason. | Level 21 | |
Blimp Zombie | A powerful, airborne zombie. | 725 nds | Summons Balloon Zombies, Zombies, Conehead Zombies, and Imps. | Level 22 | |
Giga Dancing Zombie | The most groovy boss this side of the fog. | 750 nds | Summons Backup Dancers, Dancing Zombies, Giga Backup Dancers, Conehead Backup Dancers, and Buckethead Backup Dancers. | Level 23 | |
Night Horror Zombie | What goes bump in the night... | 800 nds | Summons Shadow Zombies, Sneaky Zombies, Snorkel Zombies, and Newspaper Zombies. | Level 24 | |
Seismic Zombie | Causes great geological activity, making the terrain stony and slanted. (Map becomes like roof, but with back 3 columns with dirt) | 800 nds | The battle starts with large stone barriers preventing directly damaging the Seismic Zombie. Each barrier absorbs 250 nds. Summons Zombies, Golem Zombies, Conehead Zombies, and Digger Zombies. Quakes become more frequent over time. | Level 25 | |
Steel Door Zombie | Holds off incoming fire with a solid steel door. | 825 nds | Summons Zombies, Conehead Zombies, Screen Door Zombies, and Knight Zombies. | Level 26 | |
Catapult Zombie | Catapult Zombie could've thrown many things with his catapult. Basketballs seemed to be the best choice. | 850 nds | Lobs basketballs at the plant closest to the lawn mower, dealing moderate damage. Summons Zombies, Conehead Zombies, Screen Door Zombies, Newspaper Zombies, and Pole Vaulting Zombies. | Level 27 | |
Jetpack Zombie | Came from the future just to face against you. | 875 nds | Sometimes flies into the air, making itself impossible to damage. Summons Future Zombies, Conehead Future Zombies, Buckethead Future Zombies, and Robo-Cone Zombies. | Level 28 | |
Ninja Zombie | He knows Zombjutsu and Zombfu. | 925 nds | Summons Sneaky Zombies, Shadow Zombies, Not-a-Zombies, and Disturbed Zombies. | Level 29 | |
Giga Football Zombie | A powerful, athletic zombie. | 950 nds | Summons Fan Zombies, Pole Vaulting Zombies, Football Zombies, Giga Pole Vaulting Zombies, and Superfan Zombies. Throws footballs that deal moderate damage. | Level 30 | |
Giga Dusksetter Zombie | A darker-than-night zombie that summons nightfall once more... | 1000 nds | Summons Zombies, Giga Zombies, Shadow Zombies, Conehead Zombies, and Giga Conehead Zombies. The battle gets darker over time. | Level 31 | |
Chomper Zombie | The most herbivorous zombie ever. | 1000 nds | Summons Peashooter Zombies, Wall-nut Zombies, Repeater Zombies, Gatling Pea Zombies, and Tall-nut Zombies. | Level 32 | |
Hammer Zombie | He's not a deity, but still, don't mess with him. | 1100 nds | Strikes the ground with its hammer, causing shockwaves. Summons Kung-fu Zombies, Conehead Kung-fu Zombies, Buckethead Kung-fu Zombies, and Bomb Zombies. | Level 33 | |
Giga Zomboni | The space ogre is back! | 1200 nds | Creates tar-covered ice trails that cause Giga Zombie Bobsled Teams to slide in. Also summons Zombie Bobsled Teams, Zombonis, Ice Block Zombies, and Giga Ice Block Zombies. | Level 34 | |
Target Zombie | You don't think zombies be like this, but they do. | 1400 nds | Summons Zombies, Conehead Zombies, Buckethead Zombies, Pole Vaulting Zombies, and Gargantuars. | Level 35 | |
The Zombot | Dr. Zomboss's terrifying robot. | 1600 nds | Shoots fireballs and iceballs. May stomp plants. Rarely throws a camper. Summons Zombies, Conehead Zombies, Buckethead Zombies, Pole Vaulting Zombies, Newspaper Zombies, Screen Door Zombies, Football Zombies, Dancing Zombies, Zombonis, Jack-in-the-Box Zombies, Pogo Zombies, Bungee Zombies, Ladder Zombies, Catapult Zombies, and Gargantuars. | Level 36 | |
Giga Flooder Zombie | A soggy zombie that creates torrential flooding. (Makes the area like Hill, but requiring flower pots) | 1600 nds | Summons Zombies, Conehead Zombies, Buckethead Zombies, Football Zombies, Giga Zombies, and Giga Conehead Zombies. | Level 37 | |
Gianut Zombie | A dangerous zombie with the head of every zombie's fear, the Gianut. | 1800 nds | Summons Peashooter Zombies, Wall-nut Zombies, Repeater Zombies, Squash Zombies, and Jalapeno Zombies. | Level 38 | |
Mecha-Football Zombie | A powerful robot built to shove. | 2000 nds | Summons Future Zombies, Future Conehead Zombies, Future Buckethead Zombies, Robo-Cone Zombies, Jetpack Zombies, and Future Football Zombies. | Level 39 | |
Zombot Sphinxinator | The past strikes back, with far more power than before. | 2100 nds | Shoots missiles that destroy the plant it lands on and create graves. May charge, destroying all plants & zombies on two rows. Summons Mummy Zombies, Conehead Mummy Zombies, Buckethead Mummy Zombies, Camel Zombies, Explorer Zombies, and Mummified Gargantuars. | Level 40 | |
Helicopter Zombie | A zombie in a bulky helicopter. | 2225 nds | Summons Zombies, Conehead Zombies, SWAT Zombies, Dolphin Rider Zombies, and Party Zombies. | Level 41 | |
Kraken Crowd | The Kraken has returned with company. | 2400 nds | Summons Zombies, 60's Zombies, Octo Zombies, Dolphin Rider Zombies, Surfer Zombies, and Mini Krakens. | Level 42 | |
Dark Tomb Raiser Zombie | Infused with the power of Anubis, this zombie is back for revenge. | 2500 nds | Creates graves and mini mausoleums. Graves cause Mummy Zombies, Conehead Mummy Zombies, Buckethead Mummy Zombies, Tomb Raiser Zombies, and single Camel Zombies to rise up; mini mausoleums cause Giga Mummy Zombies, Giga Conehead Mummy Zombies, and Mummified Gargantuars to rise up. The battle gets progressively darker and foggier. | Level 43 | |
Gargantuar Prime | The pinnacle of future combat technology. (Thanks to FlappyBird70 for the idea) | 2800 nds | Shoots lasers. Summons Future Zombies, Conehead Future Zombies, Buckethead Future Zombies, Shield Zombies, Jetpack Zombies, Bug Bot Imps, Robo-Cone Zombies, and Disco-Tron 3000s. | Level 44 | |
Imp Monk Zombie | Wait, what? | 3000 nds | Summons Peasant Zombies, Conehead Peasant Zombies, Jester Zombies and Knight Zombies. | Level 45 | |
Giga Imitater Zombie | Transforms into the first plant it encounters; reverts after being hit with two instant kills. | 3200 nds | Summons Cabbage-pult Zombies, Wall-nut Zombies, Kernel-pult Zombies, Tall-nut Zombies, Squash Zombies, Imitater Zombies, Giga Cabbage-pult Zombies, Giga Wall-nut Zombies, and Giga Tall-nut Zombies. | Level 46 | |
Shrunken Zombie | A small, unnaturally durable zombie. Can only be damaged by Instant Kills and certain Plant Food effects. | 32 ik | Summons Small Zombies, Small Conehead Zombies, Small Buckethead Zombies, Imps, Small Gargantuars, and Small Football Zombies. | Level 47 | |
Gargantuar Clone Army | An army of cloned Gargantuars. Each one of the army is reinforced with plot armor. | 500 nds per Gargantuar, 8 Gargantuars total | Summons Small Gargantuars, Weaker Gargantuars, Gargantuars, Imps, Giga Imps, Bug Bot Imps, Gargantuar Primes, Giga-gargantuars, Small Imps, and MMG5000s. | Level 48 | |
Blizzard Zombie | There's a snow storm approaching. | 4000 nds | Summons Caveman Zombies, Conehead Caveman Zombies, Buckethead Caveman Zombies, and Frozen Caveman Zombies. | Level 49 | |
Giga Jack-in-the-Box Zombie | The crazy's back. | 4200 nds | Summons Bomb Zombies, Shockwave Zombies, Jack-in-the-Box Zombies, Giga Bomb Zombies, and Giga Shockwave Zombies. Occasionally attacks with large explosions. | Level 50 | |
Archmage Zombie | The most powerful mage of them all. | 4500 nds | Summons Peasant Zombies, Conehead Peasant Zombies, Buckethead Peasant Zombies, Monk Imp Zombies, Jester Zombies, Knight Zombies, Dark Ages Gargantuars, Wizard Zombies, Zombie Kings, Rogue Zombies, and Cavalry Zombies. | Level 51 | |
Mammoth Zombie | I'm not so sure why this guy's here. | 4800 nds | Summons Caveman Zombies, Conehead Caveman Zombies, Frozen Caveman Zombies, Stone Carrier Gargantuars, and Sabertooth Zombies. | Level 52 | |
The Plum Gang | Rebellious plants, the lot of them. They seem to want to join you, but are compelled by another force. | 1000 nds per plum, 5 plums in total. | Summons Zombies, Conehead Zombies, Plumbane Zombies, Plum Zombies, and Hiker Zombies. | Level 53 | |
Large Ice Golem Zombie | A large undead pile of living ice. | 5000 nds | Summons Golem Zombies, Ice Golem Zombies, Metal Golem Zombies, Conglomerate Golem Zombies, and Caveman Zombies. | Level 54 | |
General Zombie | The captain of the main zombie corps. On a winter patrol. Summons night for some reason. | 5250 nds | Throws grenades, destroying a plant. May use its assault rifle to deal high damage to a few plants. Summons Private Zombies, Soldier Zombies, Sniper Zombies, Demolitioneer Zombies, and Zombie Tanks. | Level 55 | |
Dark Yeti | An evil robotic yeti sent from two time periods. | 5500 nds | Summons Future Zombies, Conehead Future Zombies, Buckethead Future Zombies, Peasant Zombies, Conehead Peasant Zombies, Buckethead Peasant Zombies, Shield Zombies, Jetpack Zombies, Robo-Cone Zombies, Bug Bot Imps, Disco-tron 3000s, Mecha-Football Zombies, Knight Zombies, Jester Zombies, Wizard Zombies, and Zombie Kings. | Level 56 | |
Giga Explorer Zombie | His torch burns napalm. | 5750 nds | May hurl napalm fireballs. Summons Mummy Zombies, Conehead Mummy Zombies, Camel Zombies, Buckethead Mummy Zombies, Explorer Zombies, Giga Mummy Zombies, and Giga Conehead Zombies. | Level 57 | |
Snowplow Zombie | Drives a large snowplow. | 6000 nds | Summons Winter Zombies, Snowball Zombies, Snow Fort Zombies, Snowman Zombies, and Snowboarder Zombies. | Level 58 | |
Glacier Zombie | A giant, unliving glacier. | 6300 nds | Summons Ice Golem Zombies, Ice Block Zombies, Frozen Caveman Zombies, and Ice Cutter Zombies. | Level 59 | |
Bucket-Mech Zombie | You've heard of Robo-Cones, but you've never seen the Bucket-Mech. | 6500 nds | Summons Future Zombies, Future Conehead Zombies, Future Buckethead Zombies, Robo-Cone Zombies, and Giga Shield Zombies. | Level 60 | |
Frozen Flooder Zombie | The cold weather got to him and now he's cold as ice. | 6500 nds | Summons Zombies, Conehead Zombies, Buckethead Zombies, Encased Zombies, Ice Block Zombies, and Giga Ice Block Zombies. The land becomes brighter over time, and the back columns develop some ice cover. | Level 61 | |
Sled Zombie | A zombie on a sled. | 6600 nds | Summons Zombie Bobsled Teams, Giga Zombie Bobsled Teams, Hockey Zombies, and Ice Block Zombies. | Level 62 | |
Giga Blimp Zombie | An extremely powerful, airborne zombie. | 6750 nds | Summons Balloon Zombies, Zombies, Conehead Zombies, Buckethead Zombies, Imps, Blimp Zombies Giga Balloon Zombies, Giga Zombies, Giga Conehead Zombies, and Giga Imps. | Level 63 | |
Winter Melon Zombie | Uses strong, cold melons to slow groups of plants. | 7000 nds | Summons Peashooter Zombies, Snow Pea Zombies, Ice-nut Zombies, Melon-pult Zombies, Giga Peashooter Zombies, and Tall-nut Zombies. | Level 64 | |
Bronze Guard | A trio of Gargantuars. Locked in bronze for a period of time. | 2400 nds each | Summons Gargantuars, Kung-fu Zombies, Conehead Kung-fu Zombies, Buckethead Kung-fu Zombies, and Qigong Zombies. | Level 65 | |
Haunting Spectre Zombie | A ghost, probably unrelated to Christmas. | 7250 nds | Summons Zombie Ghosts, Mummy Zombies, Cursed Zombies, Vampire Zombies, and Prisoner Zombies. | Level 66 |